コード例 #1
0
    public override AbstractPlayerModtroller Init(MainGameModtroller mainGameModtroller)
    {
        AbstractPlayerModtroller toReturn = base.Init(mainGameModtroller);

        _submitCardsButton = _MainGameModtroller.SubmitCardsButton;
        _tutorialSystem    = _MainGameModtroller.TutorialSystem;
        return(toReturn);
    }
コード例 #2
0
 public SetCardWhenDirectionWasLastUpdatedCommand(MainGameModtroller mgmUnderControl, CardController newCard) : base(mgmUnderControl)
 {
     _newCard = newCard;
 }
コード例 #3
0
 public SetDirectionCommand(MainGameModtroller mgmUnderControl, PlayDirection newDirection) : base(mgmUnderControl)
 {
     _newDirection = newDirection;
 }
コード例 #4
0
 protected MGMCommand(MainGameModtroller mgmUnderControl)
 {
     _mgmUnderControl = mgmUnderControl;
 }
コード例 #5
0
 public SetPlayerEliminatedCommand(MainGameModtroller mgmUnderControl, int playerIndex, bool newEliminated) : base(mgmUnderControl)
 {
     _playerIndex   = playerIndex;
     _newEliminated = newEliminated;
 }
コード例 #6
0
 public SetPlayerScoreCommand(MainGameModtroller mgmUnderControl, int playerIndex, int newScore) : base(mgmUnderControl)
 {
     _playerIndex = playerIndex;
     _newScore    = newScore;
 }
コード例 #7
0
 public SetIndexOfLastPlayerToPlayACardCommand(MainGameModtroller mgmUnderControl, int newIndex) : base(mgmUnderControl)
 {
     _newIndex = newIndex;
 }
コード例 #8
0
 public SetCurrentPlayerCommand(MainGameModtroller mgmUnderControl, int newPlayer) : base(mgmUnderControl)
 {
     _newPlayer = newPlayer;
 }
コード例 #9
0
 public virtual AbstractPlayerModtroller Init(MainGameModtroller mainGameModtroller)
 {
     _MainGameModtroller = mainGameModtroller;
     Hand.CardFlipAudio  = _MainGameModtroller.CardFlipAudio;
     return(this);
 }