public void OnPointerClick(PointerEventData eventData) { // iTween.MoveAdd( Circle, new Vector3(588, 0, 0), 180f ); // UnityChan = GameObject.Find ("unitychan"); // UnityChanAnim = UnityChan.GetComponent<Animator>(); // UnityChanAnim.SetBool ("Next", true); MainController = GameObject.Find("Camera").GetComponent<MainController>();; MainController.Movie(); this.gameObject.SetActive(false); }