private MainCamera Camera_SetUp() { camera = MainCamera.m_MainCamera; camera.SetTransfromControl(this); camera.SetCameraControl(this); camera.SetScreenCenter(new Vector2(0, 0)); camera.SetDefaultDeadZone(); return camera; }
private void OnEnable() { // Set Up Camera controller = MainCamera.m_MainCamera; controller.SetMoveControl(this); controller.SetTransfromControl(this); controller.SetCameraControl(this); controller.SetScreenCenter(new Vector2(Screen.width / 2, Screen.height / 2)); controller.SetDefaultDeadZone(); m_transform = this.GetComponent<Transform>(); m_camera = this.GetComponentInChildren<Camera>(); }