internal static void Unbuild(IBuildable building) { MainBuildGrid.Unbuild(building); }
internal static void Unbuild(Coordinate position, IBuildable building) { MainBuildGrid.Unbuild(building.GridPosition, building.BuildSize); }
internal static void Unbuild(IBuildable building) { MainBuildGrid.Unbuild(building); }
internal static void Unbuild(Coordinate position, IBuildable building) { MainBuildGrid.Unbuild(building.GridPosition, building.BuildSize); }