private void Grid_MouseDown(object sender, MouseButtonEventArgs e) { if (e.ChangedButton != MouseButton.Left || State != LoginAccountState.Normal) { return; } var anim = new ThicknessAnimation(new Thickness(8, 8, 8, 5), ButtonDuration); MainBorder.BeginAnimation(BorderThicknessProperty, anim); }
private void Normal_Elapsed(object sender, EventArgs e) { string fileName = $"{_pathTemp}{FrameCount}.png"; var render = MainBorder.GetRender(_dpi); //TODO: Too heavy! ListFrames.Add(new FrameInfo(fileName, FrameRate.GetMilliseconds(_snapDelay))); ThreadPool.QueueUserWorkItem(delegate { AddFrames(fileName, render); }); FrameCount++; }
private void Grid_MouseUp(object sender, MouseButtonEventArgs e) { if (e.ChangedButton != MouseButton.Left || state != LoginAccountState.Normal) { return; } Click?.Invoke(this, e); var anim = new ThicknessAnimation(new Thickness(5), ButtonDuration); MainBorder.BeginAnimation(BorderThicknessProperty, anim); }
private void Normal_Elapsed(object sender, EventArgs e) { string fileName = $"{Project.FullPath}{FrameCount}.png"; //TODO: GetRender fails to create useful image when the control has decimals values as size. var render = MainBorder.GetRender(_dpi); //TODO: Too heavy! Maybe just save the strokes? like layers? Project.Frames.Add(new FrameInfo(fileName, FrameRate.GetMilliseconds(_snapDelay))); ThreadPool.QueueUserWorkItem(delegate { AddFrames(fileName, render); }); FrameCount++; }
private void Window_Loaded(object sender, RoutedEventArgs e) { #region Center the main UI var screen = Monitor.AllMonitors.FirstOrDefault(x => x.Bounds.Contains(Mouse.GetPosition(this))) ?? Monitor.AllMonitors.FirstOrDefault(x => x.IsPrimary); if (screen != null) { MainBorder.Measure(new Size(double.PositiveInfinity, double.PositiveInfinity)); MainBorder.Arrange(new Rect(MainBorder.DesiredSize)); Canvas.SetLeft(MainBorder, (screen.WorkingArea.Left + screen.WorkingArea.Width / 2) - (MainBorder.ActualWidth / 2)); Canvas.SetTop(MainBorder, screen.WorkingArea.Top + screen.WorkingArea.Height / 2 - MainBorder.ActualHeight / 2); } #endregion }
public void Unfocus() { MainBorder.Focus(); }