protected override void LoadContent() { manager = new MainAssetManager(); _menuSoundBeep = manager.LoadSound("beep.wav"); _menuSoundSelect = manager.LoadSound("select.wav"); mainFont = manager.LoadFont("Super Plumber Brothers.ttf"); }
protected override void LoadContent() { manager = new MainAssetManager(); _menuSoundBeep = manager.LoadSound("beep.wav"); _menuSoundSelect = manager.LoadSound("select.wav"); mainFont = manager.LoadFont("BadaboomBB_Reg.ttf"); }
protected override void LoadContent() // пометка Я перезаписываю...изменить в меню { manager = new MainAssetManager(); mainFont = manager.LoadFont("BadaboomBB_Reg.ttf"); _worldState = WorldState.NewGame; }