コード例 #1
0
        public override void SetLastCardPos(int value)
        {
            if (value == UtilDef.NullMj || MahjongList.Find(item => item.Value == value) == null)//当前不是抓牌 是吃碰杠后的
            {
                base.SetLastCardPos(value);
                return;
            }

            if (MahjongList.Count > 1)
            {
                MahjongItem findItem = MahjongList.Find((item) =>
                {
                    return(item.Value == value);
                });
                if (findItem != null)
                {
                    MahjongList.Remove(findItem);
                }

                MahjongList.Add(findItem);

                SetMahjongPos();

                findItem.transform.localPosition = GetHardLastMjPos();
            }
        }
コード例 #2
0
        //当抢杠胡
        public virtual void OnQiangganghu(int value)
        {
            MahjongItem findItem = MahjongList.Find((item) =>
            {
                return(item.Value == value);
            });

            MahjongManager.Instance.Recycle(findItem);
            MahjongList.Remove(findItem);
            SortMahjongForHand();
            findItem.gameObject.SetActive(false);
        }
コード例 #3
0
ファイル: MahjongHard.cs プロジェクト: narakai/chessgame
        public virtual void RemoveMahjongByValue(int value, bool sort = true)
        {
            MahjongItem temp = MahjongList.Find((a) => { return(a.Value == value); });

            if (temp != null)
            {
                MahjongList.Remove(temp);
                MahjongManager.Instance.Recycle(temp);
            }
            else
            {
                MahjongItem item = GetMahjongItemByValue(value);
                if (item != null)
                {
                    MahjongList.Remove(item);
                    MahjongManager.Instance.Recycle(item);
                }
            }

            if (sort)
            {
                SetMahjongPos();
            }
        }