//// public override void PostUpdate() { if (this.player.whoAmI != Main.myPlayer) { return; } MagitechScrapItem.UpdateRepairInteractionsIf(this.player); }
public override void UpdateAutopause() { if (!Main.gamePaused) { return; } if (this.player.whoAmI != Main.myPlayer) { return; } MagitechScrapItem.UpdateRepairInteractionsIf(this.player); }