public void VMCreateerrvisi() { MagicTactilForWindows.Model.Network network = null; try { network = new MagicTactilForWindows.Model.Network(); network.connect("127.0.0.1", 3000); //127.0.0.1 } catch (Exception) { var message = "Unable to connect to the server"; Assert.Fail(message); } try { MagicTactilForWindows.ViewModel.VMCreateRoom deck = new MagicTactilForWindows.ViewModel.VMCreateRoom(network); //deck.errVisibility = System.Windows.Visibility.Visible; } catch (Exception) { var message = "problem with VM"; Assert.Fail(message); } }
public void VMCreateRoomerrmess() { MagicTactilForWindows.Model.Network network = null; try { network = new MagicTactilForWindows.Model.Network(); network.connect("127.0.0.1", 3000); //127.0.0.1 } catch (Exception) { var message = "Unable to connect to the server"; Assert.Fail(message); } try { MagicTactilForWindows.ViewModel.VMCreateRoom deck = new MagicTactilForWindows.ViewModel.VMCreateRoom(network); deck.errMess = "test!%!!"; } catch (Exception) { var message = "problem with VM"; Assert.Fail(message); } }
public void VMCreateRoominstanciation() { MagicTactilForWindows.Model.Network network = null; try { network = new MagicTactilForWindows.Model.Network(); network.connect("127.0.0.1", 3000); //127.0.0.1 } catch (Exception) { var message = "Unable to connect to the server"; Assert.Fail(message); } try { MagicTactilForWindows.ViewModel.VMCreateRoom deck = new MagicTactilForWindows.ViewModel.VMCreateRoom(network); } catch (Exception) { var message = "problem with VM"; Assert.Fail(message); } }