private void _reloadCurrentMagicMenuItem_Click(object sender, EventArgs e) { if (Globals.ThePlayer == null) { return; } var index = Globals.ThePlayer.CurrentUseMagicIndex; MagicListManager.SaveList(StorageBase.MagicListFilePath); MagicListManager.LoadList(StorageBase.MagicListFilePath); Globals.ThePlayer.CurrentUseMagicIndex = index; Globals.ThePlayer.XiuLianMagic = MagicListManager.GetItemInfo( MagicListManager.XiuLianIndex); }
public static void Load(string magicListPath, string goodsListPath, string memoListPath) { MagicListManager.LoadList(magicListPath); GoodsListManager.LoadList(goodsListPath); MemoListManager.LoadList(memoListPath); }
private static void LoadMagicGoodList() { MagicListManager.LoadList(StorageBase.MagicListFilePath); GoodsListManager.LoadList(StorageBase.GoodsListFilePath); }