public MachineStat GetLatestStat(StatType statType) { var buf = GetStatBuffer(statType); MachineStat latestStat = buf.PeekMostRecentStat(); return(latestStat); }
/// <summary> /// Writes an IMachineStat to the front of a circular buffer in persistence layer /// </summary> public void LogStat(MachineStat stat) { _buf.PushStat(stat); }