protected override void Process() { base.SetAllUnselectable(false, true); base.StopCount(); MaJiangHuPaiRequestParameter request = new MaJiangHuPaiRequestParameter(); request.Pai = CurrentPlayerLogicBehavior.Instance.CurrentPai; print("CurrentPai = " + CurrentPlayerLogicBehavior.Instance.CurrentPai); print("request.Pai =" + CurrentPlayerLogicBehavior.Instance.CurrentPai); CommunicationUtility.Instance.HuPai(request); }
public void HuPai(MaJiangHuPaiRequestParameter parameter) { this.CommunicateWithServer(parameter.GetHashtableFromParameter(), ClientCommandConsts.MA_JIANG_HU_PAI_REQUEST); }