public SharpWindow() { bool isOk = MXA2SE.startup(); if (isOk) { soundEngine = MXA2SE.create_sound_engine(); } }
public MusicEditorWindow() { InitializeComponent(); Window wnd = System.Windows.Application.Current.MainWindow; this.Owner = wnd; MXA2SE.startup(); soundEngine = MXA2SE.create_sound_engine(); }
public TabControl() { bool isOK = MXA2SE.startup(); if (!isOK) { System.Windows.MessageBox.Show("There was a problem starting up the XAudio2 Sound Engine. Tab Controls will not play audio."); } else { soundEngine = MXA2SE.create_sound_engine(); } }
public CharacterSpeech(Characters chara, Constants.CharacterReactions react, string message) { _Character = chara; _Reaction = react; _MessageToSpeak = message; SentenceToDisplay = ""; _TimeUntilNextLetter = 25; Finished = false; _VoicePaused = false; FaceToDisplay = "/Underlauncher;component/Assets/Images/Characters/" + _Character.ToString() + "/" + _Reaction.ToString() + "/" + "1.png"; _CurrentAnimImage = 1; bool seOK = MXA2SE.startup(); soundEngine = MXA2SE.create_sound_engine(); AnalyzeSpeech(); }