public MSB3.Region.Unk12 Serialize(GameObject parent) { var part = new MSB3.Region.Unk12(ID, parent.name); _Serialize(part, parent); return(part); }
public override MSB3.Region Serialize(GameObject parent) { var part = new MSB3.Region.Unk12(parent.name); _Serialize(part, parent); return(part); }
public void SetRegion(MSB3.Region.Unk12 region) { setBaseRegion(region); }