コード例 #1
0
    /// <summary>
    /// 设置对应数据与目标对象
    /// </summary>
    /// <param name="a"></param>
    /// <param name="t"></param>
    public void setdata(MOtherPlayerInfo a, GameObject t)
    {
        maincam = Camera.main;
        data = a;
        data.OnHpChange += hpchange;
        target = t;
        HpBar = this.gameObject.GetComponent<Image>();
        gameObject.SetActive(true);

    }
コード例 #2
0
 // Use this for initialization
 void Awake()
 {
     Info         = new MOtherPlayerInfo(100);
     ani          = this.GetComponent <Animator>();
     hFloat       = Animator.StringToHash("H");
     vFloat       = Animator.StringToHash("V");
     groundedBool = Animator.StringToHash("Grounded");
     colExtents   = GetComponent <Collider>().bounds.extents;
     speedFloat   = Animator.StringToHash("Speed");
     gobj         = gameObject;
 }