void Update() { mouseClickThisFrame = MOUSE_BUTTON_CLICK.NONE; if (Input.GetMouseButtonDown(0)) { HandleLeftClick(); } if (Input.GetMouseButtonDown(1)) { HandleRightClick(); } }
void HandleRightClick() { WorldClickPosition = GetMouseClickPositionInWorldCoords(); mouseClickThisFrame = MOUSE_BUTTON_CLICK.RIGHT; }
void HandleLeftClick() { WorldClickPosition = GetMouseClickPositionInWorldCoords(); mouseClickThisFrame = MOUSE_BUTTON_CLICK.LEFT; }