public static extern void MOJOSHADER_glSetVertexAttribute( MOJOSHADER_usage usage, int index, uint size, MOJOSHADER_attributeType type, int normalized, uint stride, IntPtr ptr );
public static extern void MOJOSHADER_glSetVertexAttribDivisor( MOJOSHADER_usage usage, int index, uint divisor );
public static extern int MOJOSHADER_glGetVertexAttribLocation( MOJOSHADER_usage usage, int index );