コード例 #1
0
        public void GetUpdatePosition(MMOTransform t)
        {
            if (isLocal)
            {
                return;
            }

            nextPosition = t.GetVector3();
            nextRotation = t.GetQuaternion();
        }
コード例 #2
0
        public void SendUpdatedPosition()
        {
            if (!isLocal)
            {
                return;
            }
            if (!IsPrudentToMove)
            {
                return;
            }

            var playerTransform = MMOTransform.FromTransform(transform);

            MultiplayerClient.singleton.SendData("OnMovement", "", "All", JsonConvert.SerializeObject(playerTransform));
        }