コード例 #1
0
ファイル: MainPage.xaml.cs プロジェクト: ssjylsg/VectorTiles
        public MGLStyleFile CreateMGLStyleFile()
        {
            var assembly      = Assembly.GetExecutingAssembly();
            var resourceNames = assembly.GetManifestResourceNames();
            var resourceName  = resourceNames.FirstOrDefault(s => s.ToLower().EndsWith("styles.osm-liberty.json") == true);

            MGLStyleFile result;

            if (string.IsNullOrEmpty(resourceName))
            {
                return(null);
            }

            // Open JSON style files and read contents
            using (var stream = assembly.GetManifestResourceStream(resourceName))
            {
                // Open JSON style files and read contents
                result = MGLStyleLoader.Load(stream);
            }

            return(result);
        }
コード例 #2
0
        static void Main(string[] args)
        {
            var assembly      = Assembly.GetExecutingAssembly();
            var resourceNames = assembly.GetManifestResourceNames();
            var resourceName  = resourceNames.FirstOrDefault(s => string.Compare(s, "Factory.Styles.osm-liberty.json", true) == 0);

            if (string.IsNullOrEmpty(resourceName))
            {
                return;
            }

            var stopwatch = new System.Diagnostics.Stopwatch();

            MGLStyleFile mglStyleFile;

            stopwatch.Start();

            // Open JSON style files and read contents
            using (var stream = assembly.GetManifestResourceStream(resourceName))
            {
                mglStyleFile = MGLStyleLoader.Load(stream);
            };

            stopwatch.Stop();
            stopwatchResults.Add($"Elapsed time for loading style file: {stopwatch.ElapsedMilliseconds} ms");

            // Now create picture for tile
            var tile = new TileInfo
            {
                // Calc for Google link: Y = 2^zoom - Y - 1
                //Index = new TileIndex(68238, 83276, "17") // Google: https://a.tile.openstreetmap.org/17/68238/47795.png
                //Index = new TileIndex(34118, 41636, "16") // Google: https://a.tile.openstreetmap.org/16/34119/23897.png
                //Index = new TileIndex(17059, 20819, "15") // Google: https://a.tile.openstreetmap.org/15/17059/11948.png
                //Index = new TileIndex(8529, 10409, "14") //  Google: https://a.tile.openstreetmap.org/14/8529/5974.png
                //Index = new TileIndex(4264, 5204, "13")
                //Index = new TileIndex(2132, 2602, "12")
                //Index = new TileIndex(1066, 1301, "11")
                //Index = new TileIndex(533, 650, "10")
                //Index = new TileIndex(266, 325, "9")
                //Index = new TileIndex(133, 163, "8")
                //Index = new TileIndex(66, 81, "7")
                //Index = new TileIndex(33, 40, "6")
                //Index = new TileIndex(16, 20, "5")
                //Index = new TileIndex(8, 10, "4")
                //Index = new TileIndex(4, 5, "3")
                Index = new TileIndex(2, 2, "2")
                        //Index = new TileIndex(1, 1, "1")
                        //Index = new TileIndex(0, 0, "0")
            };

            stopwatch.Start();

            var bytes = CreateTile(mglStyleFile, tile, 512);

            stopwatch.Stop();
            stopwatchResults.Add($"Elapsed time for creating tile: {stopwatch.ElapsedMilliseconds} ms");
            stopwatch.Reset();
            stopwatch.Start();

            // Now save picture
            using (var stream = File.OpenWrite("image.png"))
            {
                stream.Write(bytes, 0, bytes.Length);
            }

            stopwatch.Stop();
            stopwatchResults.Add($"Elapsed time for writing tile: {stopwatch.ElapsedMilliseconds} ms");

            // The code provided will print ‘Hello World’ to the console.
            // Press Ctrl+F5 (or go to Debug > Start Without Debugging) to run your app.
            Console.WriteLine($"Created tile: ${resourceName}");
            foreach (var s in stopwatchResults)
            {
                Console.WriteLine(s);
            }
            Console.ReadKey();
        }