コード例 #1
0
    void Create()
    {
        //foreach (var item in m_dictTransform)
        //{
        //    Debug.LogError(item.Value.name);
        //}
        CallWhenCreate();

        if (LogicUnit == null)
        {
            MFUIUtils.MFUIDebug("Not Attach LogicUnit ! ");
            return;
        }

        //Debug.Log(m_myGameObject.name);
        LogicUnit.FillBufferedData();
    }