void Start() { MAS_WordEditing tempMaster = (MAS_WordEditing)COM_Director.GetMaster("MAS_WordEditing"); model = (MOD_WordEditing)tempMaster.GetModel("MOD_WordEditing"); controller = (CON_WordEditing)tempMaster.GetController("CON_WordEditing"); activeButtons = 0; CleanUpScroll(); EditOrAdd(); CleanUpScroll(); DisplayGallery(); SetUpWordTags(); wordTagsOriginal = wordTags; clip = controller.GetExistingAudioClip(); sourceAudio.clip = clip; if (Microphone.devices.Length < 0) { micName = Microphone.devices[0]; } else { Debug.Log("Could not find any microphone devices"); } if (PlayerPrefs.GetInt("isTutorial") == 1) { tutorialPanel.SetActive(true); } }
void Start() { Debug.Log("VW: Starting the word list view!"); MAS_WordEditing tempMaster = (MAS_WordEditing)COM_Director.GetMaster("MAS_WordEditing"); model = (MOD_WordEditing)tempMaster.GetModel("MOD_WordEditing"); List <string> wordSetsList = new List <string>(); tutorialObjects = new List <GameObject>(); tutorialObjects = GameObject.FindGameObjectsWithTag("tutorial").ToList(); Debug.Log("******************************************* tutorial objects = "); foreach (GameObject obj in tutorialObjects) { Debug.Log(obj.name + " found with tutorial tag"); } controller = (CON_WordEditing)tempMaster.GetController("CON_WordEditing"); // TODO: Remove this when DomainShift functionality is in both the MasterClass and // AB_Model controller.PopulateInUseSet(); ////////////////////////////////////////////////////////////////////////////////// DisplayScrollViewWords(); StartCoroutine(CreateDLCButtons()); StartCoroutine(DownloadWordSetsList()); if (PlayerPrefs.GetInt("isTutorial") == 1) { foreach (GameObject obj in tutorialObjects) { obj.SetActive(false); } HelpButtonIconOff.SetActive(true); HelpButtonIconOn.SetActive(false); tutorialPanel1.SetActive(true); } else { foreach (GameObject obj in tutorialObjects) { obj.SetActive(false); } HelpButtonIconOff.SetActive(false); HelpButtonIconOn.SetActive(true); } }