コード例 #1
0
ファイル: CardSpellchecker.cs プロジェクト: NikolayXHD/Mtgdb
 protected override LuceneSpellcheckerState <int, Card> CreateState(LuceneSearcherState <int, Card> searcherState, Spellchecker spellchecker, bool loaded) =>
 new CardSpellcheckerState(
     _repo,
     spellchecker,
     (CardSearcherState)searcherState, (CardDocumentAdapter)Adapter,
     () => MaxCount,
     loaded);
コード例 #2
0
ファイル: CardSearcher.cs プロジェクト: Zelfrom/Mtgdb
        protected override Directory CreateIndex(LuceneSearcherState <int, Card> state)
        {
            Directory index;

            if (_version.IsUpToDate)
            {
                using (var fsDirectory = FSDirectory.Open(_version.Directory))
                    index = new RAMDirectory(fsDirectory, IOContext.READ_ONCE);

                return(index);
            }

            if (!_repo.IsLocalizationLoadingComplete)
            {
                throw new InvalidOperationException($"{nameof(CardRepository)} must load localizations first");
            }

            _version.CreateDirectory();
            index = base.CreateIndex(state);

            if (index == null)
            {
                return(null);
            }

            index.SaveTo(_version.Directory);
            _version.SetIsUpToDate();

            return(index);
        }
コード例 #3
0
ファイル: DeckSearcher.cs プロジェクト: Zelfrom/Mtgdb
        protected override Directory CreateIndex(LuceneSearcherState <long, DeckModel> state)
        {
            Directory index;

            if (!_indexCreated && _version.IsUpToDate)
            {
                lock (_syncDirectory)
                    using (var fsDirectory = FSDirectory.Open(_version.Directory))
                    {
                        index         = new RAMDirectory(fsDirectory, IOContext.READ_ONCE);
                        _indexCreated = true;
                        return(index);
                    }
            }

            IsUpdating = true;

            index = base.CreateIndex(state);

            if (index != null)
            {
                lock (_syncDirectory)
                {
                    _version.CreateDirectory();
                    index.SaveTo(_version.Directory);
                    _version.SetIsUpToDate();
                }

                _indexCreated = true;
            }

            IsUpdating = false;

            return(index);
        }
コード例 #4
0
        protected override Directory CreateIndex(LuceneSearcherState <int, Card> state)
        {
            _version.RemoveObsoleteIndexes();

            if (_version.IsUpToDate)
            {
                using var directory = FSDirectory.Open(_version.IndexDirectory.Value);
                return(new RAMDirectory(directory, IOContext.READ_ONCE));
            }

            if (!_repo.IsLocalizationLoadingComplete.Signaled)
            {
                throw new InvalidOperationException($"{nameof(CardRepository)} must load localizations first");
            }

            _version.CreateDirectory();
            var index = base.CreateIndex(state);

            if (index == null)
            {
                return(null);
            }

            index.SaveTo(_version.IndexDirectory.Value);
            _version.SetIsUpToDate();

            return(index);
        }
コード例 #5
0
ファイル: DeckSpellchecker.cs プロジェクト: rajeshwarn/Mtgdb
 protected override LuceneSpellcheckerState <long, DeckModel> CreateState(
     LuceneSearcherState <long, DeckModel> searcherState,
     Spellchecker spellchecker,
     bool loaded) =>
 new DeckSpellcheckerState(
     spellchecker,
     (DeckSearcherState)searcherState,
     (DeckDocumentAdapter)Adapter,
     () => MaxCount,
     loaded);
コード例 #6
0
        protected override Directory CreateIndex(LuceneSearcherState <long, DeckModel> state)
        {
            lock (_syncDirectory)
                _version.RemoveObsoleteIndexes();

            Directory index;

            if (!_indexCreated && _version.IsUpToDate)
            {
                lock (_syncDirectory)
                {
                    using var fsDirectory = FSDirectory.Open(_version.IndexDirectory.Value);
                    index         = new RAMDirectory(fsDirectory, IOContext.READ_ONCE);
                    _indexCreated = true;
                    return(index);
                }
            }

            IsUpdating = true;

            index = base.CreateIndex(state);

            if (index != null)
            {
                lock (_syncDirectory)
                {
                    _version.CreateDirectory();
                    index.SaveTo(_version.IndexDirectory.Value);
                    _version.SetIsUpToDate();
                }

                _indexCreated = true;
            }

            IsUpdating = false;
            InvokeIndexingProgressEvent();

            return(index);
        }
コード例 #7
0
        protected override Directory CreateIndex(LuceneSearcherState <long, DeckModel> searcherState)
        {
            lock (_syncDirectory)
                _version.RemoveObsoleteIndexes();

            Directory index;

            if (!_indexCreated && _version.IsUpToDate)
            {
                lock (_syncDirectory)
                    using (var fsDirectory = FSDirectory.Open(_version.IndexDirectory.Value))
                        index = new RAMDirectory(fsDirectory, IOContext.READ_ONCE);

                var spellchecker = CreateSpellchecker();
                spellchecker.Load(index);

                var state = CreateState(searcherState, spellchecker, loaded: true);
                Update(state);

                _indexCreated = true;
                return(index);
            }

            index = base.CreateIndex(searcherState);

            if (index == null)
            {
                return(null);
            }

            lock (_syncDirectory)
                _version.CreateDirectory();

            index.SaveTo(_version.IndexDirectory.Value);
            _version.SetIsUpToDate();

            _indexCreated = true;
            return(index);
        }