public static LuaUIMgr InitByLoad() { if (m_Instance == null) { m_Instance = new LuaUIMgr(null); m_Instance._root = m_Instance.LoadCanvas().gameObject; } return(m_Instance); }
public static LuaUIMgr InitByFind(string name) { if (m_Instance == null) { GameObject go = GameObject.Find(name); m_Instance = new LuaUIMgr(go); } return(m_Instance); }
public static LuaUIMgr InitByCreate(string name) { if (m_Instance == null) { BaseCanvas cvs = new BaseCanvas(name); m_Instance = new LuaUIMgr(cvs.Main.gameObject); } return(m_Instance); }
static int _m_InitByLoad_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); { var gen_ret = LuaUIMgr.InitByLoad( ); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_LoadCanvas(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIMgr gen_to_be_invoked = (LuaUIMgr)translator.FastGetCSObj(L, 1); { var gen_ret = gen_to_be_invoked.LoadCanvas( ); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_FindUIRes(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); LuaUIMgr gen_to_be_invoked = (LuaUIMgr)translator.FastGetCSObj(L, 1); { string _name = LuaAPI.lua_tostring(L, 2); var gen_ret = gen_to_be_invoked.FindUIRes(_name); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }