internal static int _Execute(LuaState luaState) { var index = (int)LuaLib.LuaToNumber(luaState, LuaLib.LuaNetUpValueIndex(1)); if (index >= 0 && index < LuaExecuter.executers.Count) { var executer = LuaExecuter.executers[index]; executer.luaState = luaState; executer.execOutput = 0; executer.function(executer); if (executer.execOutput != executer.output) { Logger <ILuaRuntime> .W("Method return count is incorrect since the definition is " + executer.output + ", but " + executer.execOutput + " is returned!"); } return((int)executer.execOutput); } else { Logger <ILuaRuntime> .E("Can't find related C# function!"); return(0); } }