public void RemoveCallback(LuaEventCallback callBack) { callBack.Dispose(); if (m_Callbacks.Contains(callBack)) { m_Callbacks.Remove(callBack); } }
static int Dispose(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaEventCallback obj = (LuaEventCallback)ToLua.CheckObject <LuaEventCallback>(L, 1); obj.Dispose(); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }