public override void OnInspectorGUI() { DrawDefaultInspector(); LpsManager lpsManager = (LpsManager)target; if (GUILayout.Button("START")) { lpsManager.Awake(); } if (GUILayout.Button("Recreate nodes")) { lpsManager.RecreateNodes(); } if (GUILayout.Button("Send config through OSC")) { lpsManager.SendConfigOsc(); } if (GUILayout.Button("Save positions")) { lpsManager.SavePositions(); } if (GUILayout.Button("Remove nodes")) { lpsManager.RemoveNodes(); } }
// Use this for initialization void Start() { _oscManager = GameObject.Find("OscManager").GetComponent <OscManager>(); _sceneManager = GameObject.Find("SceneManager").GetComponent <SceneManager>(); _lpsManager = GameObject.Find("LpsManager").GetComponent <LpsManager>(); _oscClient = _oscManager.CreateClient("drones"); }
// Use this for initialization public void Start() { this.system_initialized = false; this._oscManager = GameObject.Find("OscManager").GetComponent <OscManager> (); this._lpsManager = GameObject.Find("LpsManager").GetComponent <LpsManager> (); this._dronesManager = GameObject.Find("DronesManager").GetComponent <DronesManager> (); if (shouldHidePositionAndBatteryLogs) { this._oscManager.OscSubscribe("/log/*/position/*", delegate(string topic, OSCPacket packet, System.Text.RegularExpressions.GroupCollection path_args) { }); this._oscManager.OscSubscribe("/log/*/battery/*", delegate(string topic, OSCPacket packet, System.Text.RegularExpressions.GroupCollection path_args) { }); } StartCoroutine(StartingCoroutine()); }