void LoadSettings() { m_ImportEmptySprites = LpcSpriteSettings.GetImportEmptySprites(); m_PixelsPerUnit = LpcSpriteSettings.GetPixelsPerUnit(); m_ColCount = LpcSpriteSettings.GetColCount(); m_RowCount = LpcSpriteSettings.GetRowCount(); m_ScFrameCount = LpcSpriteSettings.GetScFrameCount(); m_ThFrameCount = LpcSpriteSettings.GetThFrameCount(); m_WcFrameCount = LpcSpriteSettings.GetWcFrameCount(); m_SlFrameCount = LpcSpriteSettings.GetSlFrameCount(); m_ShFrameCount = LpcSpriteSettings.GetShFrameCount(); m_HuFrameCount = LpcSpriteSettings.GetHuFrameCount(); m_ExpertMode = LpcSpriteSettings.GetExpertMode(); }