コード例 #1
0
        public IActionResult GetTop100ByCategory(int shardId, LotCategory lotCategory)
        {
            var api = Api.INSTANCE;

            using (var da = api.DAFactory.Get())
            {
                var lots = da.LotTop100.GetByCategory(shardId, lotCategory).Take(100);
                if (lots == null)
                {
                    return(ApiResponse.Json(HttpStatusCode.NotFound, new JSONLotError("Top100 lots not found")));
                }

                List <JSONTop100Lot> top100Lots = new List <JSONTop100Lot>();
                foreach (var top100Lot in lots)
                {
                    top100Lots.Add(new JSONTop100Lot
                    {
                        category     = top100Lot.category,
                        rank         = top100Lot.rank,
                        shard_id     = top100Lot.shard_id,
                        lot_location = top100Lot.lot_location,
                        lot_name     = top100Lot.lot_name,
                        lot_id       = top100Lot.lot_id
                    });
                }
                var top100Json = new JSONTop100Lots();
                top100Json.lots = top100Lots;
                return(ApiResponse.Json(HttpStatusCode.OK, top100Json));
            }
        }
コード例 #2
0
ファイル: UILotPage.cs プロジェクト: yuripourre-forks/FreeSO
 private void ChangeCategory(LotCategory cat)
 {
     if (CurrentLot != null && CurrentLot.Value != null && FindController <CoreGameScreenController>().IsMe(CurrentLot.Value.Lot_LeaderID))
     {
         CurrentLot.Value.Lot_Category = (byte)cat;
         FindController <LotPageController>().SaveCategory(CurrentLot.Value);
     }
 }
コード例 #3
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 public IEnumerable <DbLotTop100> GetByCategory(int shard_id, LotCategory category)
 {
     return(Context.Connection.Query <DbLotTop100>("SELECT top.*, l.name as lot_name, l.location as lot_location FROM fso_lot_top_100 top LEFT JOIN fso_lots l ON top.lot_id = l.lot_id WHERE top.category = @category AND top.shard_id = @shard_id", new
     {
         category = category.ToString(),
         shard_id = shard_id
     }));
 }
コード例 #4
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ファイル: GizmoController.cs プロジェクト: jwofles/ForkSO
 public void RequestFilter(LotCategory cat)
 {
     if (Gizmo.CurrentAvatar != null && Gizmo.CurrentAvatar.Value != null)
     {
         Gizmo.CurrentAvatar.Value.Avatar_Top100ListFilter.Top100ListFilter_Top100ListID = (uint)cat;
         DataService.Sync(Gizmo.CurrentAvatar.Value, new string[] { "Avatar_Top100ListFilter.Top100ListFilter_Top100ListID" });
     }
 }
コード例 #5
0
ファイル: SqlLotsClaims.cs プロジェクト: terrynoya/FreeSO
 public List <DbLotStatus> Top100Filter(int shard_id, LotCategory category, int limit)
 {
     return(Context.Connection.Query <DbLotStatus>("SELECT b.location AS location, active " +
                                                   "FROM fso.fso_lot_claims AS a " +
                                                   "JOIN fso.fso_lots AS b " +
                                                   "ON a.lot_id = b.lot_id " +
                                                   "JOIN(SELECT location, COUNT(*) as active FROM fso_avatar_claims GROUP BY location) AS c " +
                                                   "ON b.location = c.location WHERE a.shard_id = @shard_id " +
                                                   "AND category = @category AND active > 0 " +
                                                   "ORDER BY active DESC " +
                                                   "LIMIT @limit", new { shard_id = shard_id, category = category.ToString(), limit = limit }).ToList());
 }
コード例 #6
0
        public UILotSkillModeDialog(LotCategory category, uint originalValue) : base(UIDialogStyle.OK | UIDialogStyle.Close, true)
        {
            SetSize(400, 300);

            uint min = 0;

            if (!SkillGameplayCategory.TryGetValue(category, out min))
            {
                min = 0;
            }

            Caption   = GameFacade.Strings.GetString("f109", "5");
            DescLabel = new UILabel
            {
                Caption  = GameFacade.Strings.GetString("f109", "6") + ((min > 0) ? ("\n\n" + GameFacade.Strings.GetString("f109", "7")) : ""),
                Position = new Vector2(25, 40),
                Wrapped  = true,
                Size     = new Vector2(350, 200)
            };
            Add(DescLabel);

            var vbox = new UIVBoxContainer();

            for (uint i = 0; i < 3; i++)
            {
                var hbox  = new UIHBoxContainer();
                var radio = new UIRadioButton
                {
                    RadioGroup = "skl",
                    RadioData  = i,
                    Disabled   = i < min,
                    Selected   = i == originalValue
                };
                radio.OnButtonClick += Radio_OnButtonClick;

                hbox.Add(radio);
                hbox.Add(new UILabel
                {
                    Caption = GameFacade.Strings.GetString("f109", (8 + i).ToString())
                });
                vbox.Add(hbox);
            }
            vbox.Position = new Vector2(25, 200);
            Add(vbox);
            vbox.AutoSize();

            CloseButton.OnButtonClick += CloseButton_OnButtonClick;
            OKButton.OnButtonClick    += OKButton_OnButtonClick;
        }
コード例 #7
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        public static Top100Category FromLotCategory(LotCategory category)
        {
            switch (category)
            {
            case LotCategory.money:
                return(Top100Category.lot_money);

            case LotCategory.offbeat:
                return(Top100Category.lot_offbeat);

            case LotCategory.romance:
                return(Top100Category.lot_romance);

            case LotCategory.services:
                return(Top100Category.lot_services);

            case LotCategory.shopping:
                return(Top100Category.lot_shopping);

            case LotCategory.skills:
                return(Top100Category.lot_skills);

            case LotCategory.welcome:
                return(Top100Category.lot_welcome);

            case LotCategory.games:
                return(Top100Category.lot_games);

            case LotCategory.entertainment:
                return(Top100Category.lot_entertainment);

            case LotCategory.residence:
                return(Top100Category.lot_residence);
            }
            throw new Exception("Unknown lot category");
        }
コード例 #8
0
ファイル: SqlLots.cs プロジェクト: LinSianTing/FreeSO
 public void UpdateLotCategory(int lot_id, LotCategory category, uint skillMode)
 {
     Context.Connection.Query("UPDATE fso_lots SET category = @category, category_change_date = @time, skill_mode = @skillMode WHERE lot_id = @id",
                              new { id = lot_id, category = category.ToString(), time = Epoch.Now, skillMode = skillMode });
 }