public bool DeepEquals(TalentGridNode other) { return(other != null && NodeIndex == other.NodeIndex && NodeHash == other.NodeHash && Row == other.Row && Column == other.Column && PrerequisiteNodeIndexes.DeepEqualsReadOnlySimpleCollection(other.PrerequisiteNodeIndexes) && BinaryPairNodeIndex == other.BinaryPairNodeIndex && AutoUnlocks == other.AutoUnlocks && LastStepRepeats == other.LastStepRepeats && IsRandom == other.IsRandom && RandomActivationRequirement.DeepEquals(other.RandomActivationRequirement) && IsRandomRepurchasable == other.IsRandomRepurchasable && Steps.DeepEqualsReadOnlyCollections(other.Steps) && ExclusiveWithNodeHashes.DeepEqualsReadOnlySimpleCollection(other.ExclusiveWithNodeHashes) && RandomStartProgressionBarAtProgression == other.RandomStartProgressionBarAtProgression && LayoutIdentifier == other.LayoutIdentifier && GroupHash == other.GroupHash && Lore.DeepEquals(other.Lore) && NodeStyleIdentifier == other.NodeStyleIdentifier && IgnoreForCompletion == other.IgnoreForCompletion && ExclusiveSetHash == other.ExclusiveSetHash && GroupScopeIndex == other.GroupScopeIndex && IsRealStepSelectionRandom == other.IsRealStepSelectionRandom && OriginalNodeHash == other.OriginalNodeHash && TalentNodeTypes == other.TalentNodeTypes); }
public bool DeepEquals(DestinyRecordDefinition other) { return(other != null && DisplayProperties.DeepEquals(other.DisplayProperties) && CompletionInfo.DeepEquals(other.CompletionInfo) && ExpirationInfo.DeepEquals(other.ExpirationInfo) && IntervalInfo.DeepEquals(other.IntervalInfo) && StateInfo.DeepEquals(other.StateInfo) && TitleInfo.DeepEquals(other.TitleInfo) && Objectives.DeepEqualsReadOnlyCollections(other.Objectives) && ParentNodes.DeepEqualsReadOnlyCollections(other.ParentNodes) && PresentationNodeType == other.PresentationNodeType && RecordValueStyle == other.RecordValueStyle && Requirements.DeepEquals(other.Requirements) && RewardItems.DeepEqualsReadOnlyCollections(other.RewardItems) && Scope == other.Scope && Traits.DeepEqualsReadOnlyCollections(other.Traits) && TraitIds.DeepEqualsReadOnlySimpleCollection(other.TraitIds) && Lore.DeepEquals(other.Lore) && PresentationInfo.DeepEquals(other.PresentationInfo) && ForTitleGilding == other.ForTitleGilding && Blacklisted == other.Blacklisted && Hash == other.Hash && Index == other.Index && Redacted == other.Redacted); }
public bool DeepEquals(TalentGridGroup other) { return(other != null && GroupHash == other.GroupHash && Lore.DeepEquals(other.Lore) && NodeHashes.DeepEqualsReadOnlySimpleCollection(other.NodeHashes) && OpposingGroupHashes.DeepEqualsReadOnlySimpleCollection(other.OpposingGroupHashes) && OpposingNodeHashes.DeepEqualsReadOnlySimpleCollection(other.OpposingNodeHashes)); }
public bool DeepEquals(DestinyInventoryItemDefinition other) { return(other != null && Collectible.DeepEquals(other.Collectible) && SummaryItem.DeepEquals(other.SummaryItem) && ItemCategories.DeepEqualsReadOnlyCollections(other.ItemCategories) && AcquireRewardSiteHash == other.AcquireRewardSiteHash && AcquireUnlockHash == other.AcquireUnlockHash && AllowActions == other.AllowActions && (BackgroundColor != null ? BackgroundColor.DeepEquals(other.BackgroundColor) : other.BackgroundColor == null) && BreakerTypeEnumValue == other.BreakerTypeEnumValue && BreakerType.DeepEquals(other.BreakerType) && ClassType == other.ClassType && DefaultDamageTypeEnumValue == other.DefaultDamageTypeEnumValue && DefaultDamageType.DeepEquals(other.DefaultDamageType) && ItemSubType == other.ItemSubType && ItemType == other.ItemType && SpecialItemType == other.SpecialItemType && DisplayProperties.DeepEquals(other.DisplayProperties) && DisplaySource == other.DisplaySource && DoesPostmasterPullHaveSideEffects == other.DoesPostmasterPullHaveSideEffects && Equippable == other.Equippable && IconWatermark == other.IconWatermark && IconWatermarkShelved == other.IconWatermarkShelved && IsWrapper == other.IsWrapper && ItemTypeAndTierDisplayName == other.ItemTypeAndTierDisplayName && ItemTypeDisplayName == other.ItemTypeDisplayName && UiItemDisplayStyle == other.UiItemDisplayStyle && NonTransferrable == other.NonTransferrable && SecondaryIcon == other.SecondaryIcon && SecondaryOverlay == other.SecondaryOverlay && SecondarySpecial == other.SecondarySpecial && Screenshot == other.Screenshot && TooltipStyle == other.TooltipStyle && TraitIds.DeepEqualsReadOnlySimpleCollection(other.TraitIds) && (Stats != null ? Stats.DeepEquals(other.Stats) : other.Stats == null) && (TalentGrid != null ? TalentGrid.DeepEquals(other.TalentGrid) : other.TalentGrid == null) && (TranslationBlock != null ? TranslationBlock.DeepEquals(other.TranslationBlock) : other.TranslationBlock == null) && (Value != null ? Value.DeepEquals(other.Value) : other.Value == null) && (SetData != null ? SetData.DeepEquals(other.SetData) : other.SetData == null) && (Plug != null ? Plug.DeepEquals(other.Plug) : other.Plug == null) && (Preview != null ? Preview.DeepEquals(other.Preview) : other.Preview == null) && (Quality != null ? Quality.DeepEquals(other.Quality) : other.Quality == null) && (Objectives != null ? Objectives.DeepEquals(other.Objectives) : other.Objectives == null) && Inventory.DeepEquals(other.Inventory) && (Action != null ? Action.DeepEquals(other.Action) : other.Action == null) && (EquippingBlock != null ? EquippingBlock.DeepEquals(other.EquippingBlock) : other.EquippingBlock == null) && (Sockets != null ? Sockets.DeepEquals(other.Sockets) : other.Sockets == null) && InvestmentStats.DeepEqualsReadOnlyCollections(other.InvestmentStats) && Perks.DeepEqualsReadOnlyCollections(other.Perks) && TooltipNotifications.DeepEqualsReadOnlyCollections(other.TooltipNotifications) && (Sack != null ? Sack.DeepEquals(other.Sack) : other.Sack == null) && (Gearset != null ? Gearset.DeepEquals(other.Gearset) : other.Gearset == null) && EmblemObjective.DeepEquals(other.EmblemObjective) && (SourceData != null ? SourceData.DeepEquals(other.SourceData) : other.SourceData == null) && (Metrics != null ? Metrics.DeepEquals(other.Metrics) : other.Metrics == null) && (Summary != null ? Summary.DeepEquals(other.Summary) : other.Summary == null) && Lore.DeepEquals(other.Lore) && Animations.DeepEqualsReadOnlyCollections(other.Animations) && Links.DeepEqualsReadOnlyCollections(other.Links) && DamageTypes.DeepEqualsReadOnlyCollections(other.DamageTypes) && DamageTypeEnumValues.DeepEqualsReadOnlySimpleCollection(other.DamageTypeEnumValues) && Season.DeepEquals(other.Season) && Blacklisted == other.Blacklisted && Hash == other.Hash && Index == other.Index && Redacted == other.Redacted); }