private void SetCurrentGame(int id, bool setToDelete = false) { Debug.Log("Current Game set to: " + id); activeGameID = id; if (!setToDelete) { currentView = LootLockerView.Loading; LootLockerSDKAdminManager.GetDetailedInformationAboutAGame(id.ToString(), (response) => { if (response.success) { LootLockerAdminConfig.current.gameName = response.game.development.name; LootLockerAdminConfig.current.apiKey = response.game.development.game_key; LootLockerAdminConfig.current.gameID = response.game.development.id; //normal setup if (LootLockerConfig.current != null) { LootLockerConfig.current.apiKey = response.game.game_key; LootLockerConfig.current.gameID = response.game.id; } currentView = LootLockerView.Menu; } else { Debug.LogError("Could not get game details"); } }); } else { currentView = LootLockerView.DeleteGameConfirmation; } }
public void GetDetailedInformationAboutAGame() { //LootLockerGetRequest lootLockerGetRequest = new LootLockerGetRequest(); //lootLockerGetRequest.getRequests.Add(gameIDToGetInfo.ToString()); LootLockerSDKAdminManager.GetDetailedInformationAboutAGame(gameIDToGetInfo.ToString(), (response) => { if (response.success) { Debug.LogError("Successful got info about game " + gameIDToGetInfo.ToString() + ": " + response.text); } else { Debug.LogError("failed to get info about game " + gameIDToGetInfo.ToString() + ": " + response.Error); } }); }