public void Init(LootItemInfo info) { if (m_RewardItem == null) { m_RewardItem = NGUITools.AddChild(gameObject, RewardItemPrefab).GetComponent <RewardItem>(); } var item_info = ItemInfoManager.Instance.GetInfoByIdn(info.idn); m_RewardItem.InitReward(item_info.IDN, info.value); m_RewardItem.m_Notifies[0].SetActive(info.notify); m_ItemName.text = item_info.Name; m_Tween.Play(true); }
override public void SetParams(bool is_new, object[] parms) { base.SetParams(is_new, parms); loot_item_info = (LootItemInfo)parms[0]; if (parms.Length >= 2) { m_StoreItem = parms[1] as StoreItem; } else { m_StoreItem = null; } m_btnPurchase.gameObject.SetActive(m_StoreItem != null); Init(); }
void OnLootItem(C2G.StoreLootItem packet, C2G.StoreLootItemAck ack) { if (packet.is_free == true) { if (m_StoreLootInfo == null) { m_StoreLootInfo = new pd_StoreLootInfo(); m_StoreLootInfo.loot_id = m_ItemLoot.ID; m_StoreLootInfo.available_count = m_ItemLoot.refresh_count; m_StoreLootInfo.daily_index = Network.DailyIndex; m_StoreLootInfo.weekly_index = Network.WeeklyIndex; } m_StoreLootInfo.available_count--; m_StoreLootInfo.available_time = Network.Instance.ServerTime.AddMinutes(m_ItemLoot.refresh_free); m_Free.SetActive(false); m_Normal.SetActive(true); } else { Network.PlayerInfo.UseGoods(m_ItemLoot.Price); } GameMain.Instance.UpdatePlayerInfo(); LootItemInfo loot_item_info = null; if (ack.loot_item != null) { ItemManager.Instance.Add(ack.loot_item); loot_item_info = new LootItemInfo(ack.loot_item.item_idn, ack.loot_item.add_piece_count); } else { RuneManager.Instance.Add(ack.loot_rune); loot_item_info = new LootItemInfo(ack.loot_rune.rune_idn, 0); } Popup.Instance.Show(ePopupMode.LootItem, loot_item_info, this); GameMain.Instance.GetCurrentMenu().GetComponent <Store>().UpdateStoreLootFree(); }