void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.ChangeOneHotkeyPanel = ((Loltimer.SingleHotKeyView)(target)); return; case 2: this.CurrentHotkey = ((System.Windows.Controls.TextBlock)(target)); return; case 3: this.ChampionID = ((System.Windows.Controls.TextBlock)(target)); return; case 4: this.ChangeHotKey = ((System.Windows.Controls.Button)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.ChangeOneHotkeyPanel = ((Loltimer.SingleHotKeyView)(target)); return; case 2: this.CurrentHotkey = ((System.Windows.Controls.TextBlock)(target)); return; case 3: this.ChampionID = ((System.Windows.Controls.TextBlock)(target)); return; case 4: this.ChangeHotkey = ((System.Windows.Controls.Button)(target)); #line 14 "..\..\..\SingleHotKey\SingleHotkeyChange.xaml" this.ChangeHotkey.Click += new System.Windows.RoutedEventHandler(this.ChangeHotkey_Click); #line default #line hidden return; } this._contentLoaded = true; }