/// <summary> /// Initializes a new instance of the <see cref="LolClashPlayerTournamentData" /> class. /// </summary> /// <param name="BracketId">BracketId.</param> /// <param name="RosterId">RosterId.</param> /// <param name="State">State.</param> public LolClashPlayerTournamentData(long?BracketId = default(long?), string RosterId = default(string), LolClashPlayerState State = default(LolClashPlayerState)) { this.BracketId = BracketId; this.RosterId = RosterId; this.State = State; }
/// <summary> /// Initializes a new instance of the <see cref="LolClashPlayerChatRoster" /> class. /// </summary> /// <param name="EndTimeMs">EndTimeMs.</param> /// <param name="IconColorId">IconColorId.</param> /// <param name="IconId">IconId.</param> /// <param name="IsRegistered">IsRegistered.</param> /// <param name="Key">Key.</param> /// <param name="Name">Name.</param> /// <param name="PlayerState">PlayerState.</param> /// <param name="ShortName">ShortName.</param> /// <param name="StartTimeMs">StartTimeMs.</param> /// <param name="TournamentId">TournamentId.</param> /// <param name="TournamentState">TournamentState.</param> public LolClashPlayerChatRoster(long?EndTimeMs = default(long?), int?IconColorId = default(int?), int?IconId = default(int?), bool?IsRegistered = default(bool?), string Key = default(string), string Name = default(string), LolClashPlayerState PlayerState = default(LolClashPlayerState), string ShortName = default(string), long?StartTimeMs = default(long?), long?TournamentId = default(long?), LolClashTournamentState TournamentState = default(LolClashTournamentState)) { this.EndTimeMs = EndTimeMs; this.IconColorId = IconColorId; this.IconId = IconId; this.IsRegistered = IsRegistered; this.Key = Key; this.Name = Name; this.PlayerState = PlayerState; this.ShortName = ShortName; this.StartTimeMs = StartTimeMs; this.TournamentId = TournamentId; this.TournamentState = TournamentState; }