public override int Execute(LogicLevel level) { LogicClientAvatar playerAvatar = level.GetPlayerAvatar(); if (playerAvatar != null) { LogicGameObjectManager gameObjectManager = level.GetGameObjectManagerAt(1); if (gameObjectManager.GetTownHall() == null) { LogicJSONObject jsonObject = level.GetGameListener().ParseCompressedHomeJSON(this.m_compressedHomeJSON, this.m_compressedHomeJSON.Length); level.SetLoadingVillageType(1); this.LoadGameObjectsJsonArray(level, jsonObject.GetJSONArray("buildings2"), 1); this.LoadGameObjectsJsonArray(level, jsonObject.GetJSONArray("obstacles2"), 1); this.LoadGameObjectsJsonArray(level, jsonObject.GetJSONArray("traps2"), 1); this.LoadGameObjectsJsonArray(level, jsonObject.GetJSONArray("decos2"), 1); level.SetLoadingVillageType(-1); if (playerAvatar.GetResourceCount(LogicDataTables.GetGold2Data()) == 0) { playerAvatar.CommodityCountChangeHelper(0, LogicDataTables.GetGold2Data(), LogicDataTables.GetGlobals().GetStartingGold2()); } if (playerAvatar.GetResourceCount(LogicDataTables.GetElixir2Data()) == 0) { playerAvatar.CommodityCountChangeHelper(0, LogicDataTables.GetElixir2Data(), LogicDataTables.GetGlobals().GetStartingElixir2()); } } return(0); } return(-1); }