public static void DataMessage_ForceFightFinished(bool result, Logic.Enums.FightOverType fightOverType) { VirtualServer.instance.ForceFightFinished(result, fightOverType); }
public static void DataMessage_FightResult(bool isWin, Logic.Enums.FightOverType fightOverType) { Fight.Controller.FightController.instance.FinishFight(isWin, fightOverType); }