public void InitializeService(ServiceInitializationParameters initializationParameters) { Mode = LoggingMode.Service; if (initializationParameters == null) { ServiceName = "unknown"; PartitionIdentifier = "unknown"; ReplicaIdentifier = "unknown"; ReplicaLabel = "R"; } else if (initializationParameters is StatefulServiceInitializationParameters) { ServiceName = initializationParameters.ServiceName.OriginalString; ReplicaIdentifier = ((StatefulServiceInitializationParameters)initializationParameters).ReplicaId.ToString(); PartitionIdentifier = initializationParameters.PartitionId.ToString(); ReplicaLabel = "R"; } else if (initializationParameters is StatelessServiceInitializationParameters) { ServiceName = initializationParameters.ServiceName.OriginalString; ReplicaIdentifier = ((StatelessServiceInitializationParameters)initializationParameters).InstanceId.ToString(); PartitionIdentifier = initializationParameters.PartitionId.ToString(); ReplicaLabel = "I"; } else { ServiceName = initializationParameters.ServiceName.OriginalString; ReplicaIdentifier = "n/a"; PartitionIdentifier = initializationParameters.PartitionId.ToString(); ReplicaLabel = "R"; } }
public static void Log(String log, LoggingMode mode) { /*switch (mode) * { * case LoggingMode.Success: * Console.ForegroundColor = ConsoleColor.Green; * break; * * case LoggingMode.Message: * Console.ForegroundColor = ConsoleColor.Yellow; * break; * * case LoggingMode.RawData: * Console.ForegroundColor = ConsoleColor.White; * break; * * case LoggingMode.Error: * case LoggingMode.Warning: * Console.ForegroundColor = ConsoleColor.Red; * break; * }*/ DateTime now = DateTime.Now; String s = String.Concat(preStrings[(int)mode], " [", now.Day, "-", now.Month, "-", now.Year, "] [", now.Hour, ":", now.Minute, ":", now.Second, "] ", log); stream.WriteLine(s); //Console.WriteLine(s); }
public static Configuration SetConfig <T>(LoggingMode backMode, string backLogPath) { if (Config == null) { return(new Lazy <Configuration>(() => { Configuration config = new Configuration { LoggingMode = backMode, LogPath = backLogPath.EndsWith(@"/") ? backLogPath : backLogPath + @"/", Dic_type = new Dictionary <string, MethodInfo>(), RunPath = Environment.CurrentDirectory + @"\", ContextMenu = new ContextMenuRegEdit(Environment.CurrentDirectory + @"\", Path.GetFileName(Application.ExecutablePath)), MainObject = Activator.CreateInstance(typeof(T)), Cookies = new CookieContainer() }; Config = config; return Config; }, LazyThreadSafetyMode.PublicationOnly).Value); } else { return(Config); } }
public void Log(ILogItem item) { try { if (!isInitialized) { Initialize(); } if (LoggingMode.Trim().ToUpperInvariant() == LogMode.Asynchronous.ToString().Trim().ToUpperInvariant()) { AddToQueue(item); } else { foreach (KeyValuePair <int, ILogger> keyValuePair in TargetLoggers) { try { keyValuePair.Value.Log(item); break; // If no exception stop targetting the remaining loggers } catch (Exception) { continue; // If exception occured in the higher priority logger, process next logger } } } } catch (Exception) { // The exception throw is suppressed so that applications dont get runtime errors // if logging fails for any reason } }
public static void Initialize(string logFilePath = null, bool useBackgroundTask = false, LoggingSeverity severity = LoggingSeverity.Debug, LoggingMode mode = LoggingMode.File) { FilePath = logFilePath.IsNullOrBlankString() ? $@"Logs\{GetCurrentDateString()}.log" : logFilePath; Severity = severity; Mode = mode; UseBackgroundTask = useBackgroundTask; if (UseBackgroundTask) { _logQueue = new ConcurrentQueue <LogEntry>(); _backgroundTask = Task .Run (() => { while (!_stopLoggingRequested) { if (!_logQueue.TryPeek(out LogEntry lastEntry)) { continue; } LogImpl(lastEntry); _logQueue.TryDequeue(out lastEntry); } }); } }
/// <summary> /// Constructor for logger object. Writes error messages only and not debug information /// </summary> /// <param name="name">path of the debug file</param> /// <param name="outputPath">the path of the debug file</param> public Logger(string name, string outputPath) { _name = name; _outputPath = outputPath; _loggingMode = LoggingMode.Release; ConfigureLogger(name, outputPath, "ERROR"); _log = LogManager.GetLogger(name); }
/// <summary> /// Log input text to log file /// </summary> /// <param name="data">text to log</param> public void Log(string message, LoggingMode mode = LoggingMode.Normal) { if (_mode < mode) { return; } WriteLine($"{DateTime.Now}\t{message}"); }
/// <summary> /// Changes the level of messages logged out to file /// </summary> /// <param name="mode"></param> public void setMode(LoggingMode mode) { try { this._loggingMode = mode; } catch (Exception ex) { throw ex; } }
private static void SetConfig(IOutputService outputService, List <string> parameters) { // We must have a key and value. if (parameters.Count != 2) { outputService.WriteError(string.Format("Incorrect syntax. Use: srm config <setting> <value>")); return; } // Get the setting and value. var setting = parameters[0]; var value = parameters[1]; // Get the config. var config = SystemConfigurationProvider.Configuration; // Set the setting. if (string.Compare("LoggingMode", setting, StringComparison.OrdinalIgnoreCase) == 0) { // Try and parse the setting. If we fail, show an error. LoggingMode mode; if (Enum.TryParse(value, true, out mode) == false) { const LoggingMode allFlags = LoggingMode.Disabled | LoggingMode.Debug | LoggingMode.EventLog | LoggingMode.File; outputService.WriteError(string.Format("Invalid value '{0}'. Acceptible values are: {1}", value, allFlags)); return; } // Set the logging mode. config.LoggingMode = mode; // Save back to the registry. SystemConfigurationProvider.Save(); // Update the user. outputService.WriteSuccess(string.Format("Set LoggingMode to {0}", mode)); } else if (string.Compare("LogPath", setting, StringComparison.OrdinalIgnoreCase) == 0) { // Set the path. config.LogPath = value; // Save back to the registry. SystemConfigurationProvider.Save(); // Update the user. outputService.WriteSuccess(string.Format("Set LogPath to {0}", value)); } else { // Show an error. outputService.WriteError(string.Format("{0} is not a valid config setting. Valid settings are LoggingMode and LogPath.", value)); } }
} // EXPLICTLY FORBID USE OF THE DEFAULT CONSTRUCTOR public output(HtmlLogSystem parent, string title, TextOutputManager newOutputWriter, LoggingLevel newLevel, LoggingMode newMode) { OutputWebInterface.Title = title; OutputWebInterface.CssStyles = parent.HtmlStyle; OutputWriter = newOutputWriter; OutputLevel = newLevel; OutputMode = newMode; OutputWriter.WriteLine(OutputWebInterface.HtmlHeader); }
public CommunicationServer(IMessageDeserializer messageDeserializer, TimeSpan keepAliveTimeout, int port, IErrorsMessagesFactory errorsMessagesFactory, LoggingMode loggingMode, IPAddress address) { VerboseLogger = new VerboseLogger(LogManager.GetCurrentClassLogger(), loggingMode); _errorsMessagesFactory = errorsMessagesFactory; _socketListener = new AsynchronousSocketListener(port, keepAliveTimeout, messageDeserializer, HandleMessage, address ); _communicationRouter = new CommunicationRouter(); new Thread(() => _socketListener.StartListening(HandleConnectionError)).Start(); }
/// <summary> /// Initializes target loggers in mode determined by configuration /// </summary> internal void Initialize() { logItemsQueue = new ConcurrentQueue <ApplicationLogs>(); targetLoggers = new Dictionary <int, ILogger>(); // LogController Level settings LoggingConfigurationSetting loggingSetting = CurrentLoggingConfiguration.LoggingConfigurationSetting; if (loggingSetting != null) { this.LoggingMode = loggingSetting.Mode; this.SleepInterval = loggingSetting.SleepInterval; this.MaxQueueSize = loggingSetting.MaxQueueSize; } // Logger Level settings LoggerSettings = CurrentLoggersConfiguration.LoggerConfigurationSettings.Cast <LoggerConfigurationSetting>().ToList(); try { // Setup Target loggers from configuration ordered by PriorityOrder foreach (LoggerConfigurationSetting configuredLogger in LoggerSettings.OrderBy(o => Convert.ToInt32(o.PriorityOrder))) { loggerSequence++; //loggerInstance = dependencyManager.Resolve<ILogger>(configuredLogger.TypeName); loggerInstance.LoggerParameters = configuredLogger.Parameters; loggerInstance.LoggerPriority = Convert.ToInt32(configuredLogger.PriorityOrder); targetLoggers.Add(loggerSequence, loggerInstance); } } catch (Exception) { // Do Nothing if logger setup fails } // If using Asynchronous processing, use another thread for Async Queue processing if (LoggingMode.Trim().ToUpperInvariant() == LogMode.Asynchronous.ToString().Trim().ToUpperInvariant()) { processQueueTask = Task.Factory.StartNew(() => { while (true) { ProcessFromQueue(); Thread.Sleep(SleepInterval); } }, new CancellationToken(), TaskCreationOptions.LongRunning, TaskScheduler.Default); } isInitialized = true; }
public void InitializePlayer(int id, Guid guid, TeamColor team, PlayerType role, PlayerBoard board, Location location, LoggingMode loggingMode) { var factory = new LoggerFactory(); VerboseLogger = new VerboseLogger(factory.GetPlayerLogger(id), loggingMode); Id = id; Team = team; Role = role; PlayerGuid = guid; GameId = 0; PlayerBoard = board; PlayerBoard.Players[id] = new PlayerInfo(id, team, role, location); _stateCoordinator = new StateCoordinator("", team, role); }
/// <summary> /// Constructor for logger object. Writes error and/or debug information /// </summary> /// <param name="name">name of the logger</param> /// <param name="outputPath">path of the debug file</param> /// <param name="loggingMode">Debug or Release</param> public Logger(string name, string outputPath, LoggingMode loggingMode) { _name = name; _outputPath = outputPath; _loggingMode = loggingMode; if (_loggingMode == LoggingMode.Debug) { ConfigureLogger(name, outputPath, "DEBUG"); } else { ConfigureLogger(name, outputPath, "ERROR"); } _log = LogManager.GetLogger(name); }
/// <summary> /// Constructor /// </summary> /// <param name="fileName"></param> /// <param name="mode"></param> public Logger(string fileName, LoggingMode mode) { try { this._logFile = fileName; this._loggingMode = mode; this._logger = new StreamWriter(_logFile); } catch (FileLoadException ex) { throw ex; } catch (FileNotFoundException ex) { throw ex; } catch (Exception ex) { throw ex; } }
protected void ConfigureLogging( LykkeLoggingOptions <T> options, LoggingMode mode) { switch (mode) { case LoggingMode.Empty: ConfigureEmptyLogging(options); break; case LoggingMode.Debug: ConfigureDebugLogging(options); break; case LoggingMode.Release: ConfigureReleaseLogging(options); break; default: throw new ArgumentOutOfRangeException(nameof(mode), mode, null); } }
/// <summary> /// Constructor for logger object. Writes error messages only and not debug information /// </summary> /// <param name="name">path of the debug file</param> /// <param name="outputPath">the path of the debug file</param> public Logger(string name, string outputPath) { _name = name; _outputPath = outputPath; _loggingMode = LoggingMode.Release; }
public Guid AddHeadlinedOutput(string headLine, TextOutputManager newOutputWriter, LoggingLevel newLevel = LoggingLevel.Standard, LoggingMode newMode = LoggingMode.Minimum) { Guid result = AddOutput(newOutputWriter, newLevel, newMode); Header(result, headLine); return(result); }
public Guid AddOutput(TextOutputManager newOutputWriter, LoggingLevel newLevel = LoggingLevel.Standard, LoggingMode newMode = LoggingMode.Minimum) { output newOutput = new output(this, Foundation.TimeStamp, newOutputWriter, newLevel, newMode); outputs.Add(newOutput); return(newOutput.Identifier); }
public Diagnostics() { LogMode = LoggingMode.Console; }
public Diagnostics(LoggingMode logMode, IDatabaseManager databaseManager) { LogMode = logMode; _databaseManager = databaseManager; }
public VerboseLogger(ILogger logger, LoggingMode mode) { _logger = logger; _mode = mode; }
public LoggerAttribute(LoggingMode mode = LoggingMode.Disabled, string logPath = @"./Login/") { Mode = mode; LogPath = logPath; }
public bool checkAllow(LogLevel level, LoggingMode logging = LoggingMode.Null) { bool allowWrite = false; if (logging != LoggingMode.Null) // LOGGING CHECK { if (level == LogLevel.Info) { if (loggingMode == LoggingMode.Mute) { allowWrite = false; } else { allowWrite = true; } } else if (level == LogLevel.Warning) { if (loggingMode == LoggingMode.InfoOnly) { allowWrite = false; } else if (loggingMode == LoggingMode.Essential) { allowWrite = true; } else if (loggingMode == LoggingMode.Verbose) { allowWrite = true; } else if (loggingMode == LoggingMode.Mute) { allowWrite = false; } } else if (level == LogLevel.Error) { if (loggingMode == LoggingMode.InfoOnly) { allowWrite = false; } else if (loggingMode == LoggingMode.Essential) { allowWrite = true; } else if (loggingMode == LoggingMode.Verbose) { allowWrite = true; } else if (loggingMode == LoggingMode.Mute) { allowWrite = false; } } else if (level == LogLevel.Critical) { if (loggingMode == LoggingMode.InfoOnly) { allowWrite = false; } else if (loggingMode == LoggingMode.Essential) { allowWrite = true; } else if (loggingMode == LoggingMode.Verbose) { allowWrite = true; } else if (loggingMode == LoggingMode.Mute) { allowWrite = false; } } else if (level == LogLevel.Debug) { if (loggingMode == LoggingMode.InfoOnly) { allowWrite = false; } else if (loggingMode == LoggingMode.Essential) { allowWrite = false; } else if (loggingMode == LoggingMode.Verbose) { allowWrite = true; } else if (loggingMode == LoggingMode.Mute) { allowWrite = false; } } } else //NORMAL CHECK { if (level == LogLevel.Info) { if (outputMode == OutputMode.Mute) { allowWrite = false; } else { allowWrite = true; } } else if (level == LogLevel.Warning) { if (outputMode == OutputMode.InfoOnly) { allowWrite = false; } else if (outputMode == OutputMode.Essential) { allowWrite = true; } else if (outputMode == OutputMode.Verbose) { allowWrite = true; } else if (outputMode == OutputMode.Mute) { allowWrite = false; } } else if (level == LogLevel.Error) { if (outputMode == OutputMode.InfoOnly) { allowWrite = false; } else if (outputMode == OutputMode.Essential) { allowWrite = true; } else if (outputMode == OutputMode.Verbose) { allowWrite = true; } else if (outputMode == OutputMode.Mute) { allowWrite = false; } } else if (level == LogLevel.Critical) { if (outputMode == OutputMode.InfoOnly) { allowWrite = false; } else if (outputMode == OutputMode.Essential) { allowWrite = true; } else if (outputMode == OutputMode.Verbose) { allowWrite = true; } else if (outputMode == OutputMode.Mute) { allowWrite = false; } } else if (level == LogLevel.Debug) { if (outputMode == OutputMode.InfoOnly) { allowWrite = false; } else if (outputMode == OutputMode.Essential) { allowWrite = false; } else if (outputMode == OutputMode.Verbose) { allowWrite = true; } else if (outputMode == OutputMode.Mute) { allowWrite = false; } } } return(allowWrite); }
public Player(ICommunicationClient communicationClient, string gameName, TeamColor preferredColor, PlayerType preferredRole, IErrorsMessagesFactory errorsMessagesFactory, LoggingMode loggingMode, Dictionary <TeamColor, StrategyGroup> strategyGroups) { CommunicationClient = communicationClient; _gameName = gameName; _preferredColor = preferredColor; _preferredRole = preferredRole; _errorsMessagesFactory = errorsMessagesFactory; _strategyGroups = strategyGroups; var factory = new LoggerFactory(); VerboseLogger = new VerboseLogger(factory.GetPlayerLogger(0), loggingMode); _stateCoordinator = new StateCoordinator(gameName, preferredColor, preferredRole); new Thread(() => CommunicationClient.Connect(HandleConnectionError, HandleResponse)).Start(); CommunicationClient.Send(_stateCoordinator.Start()); }
public Logger(string logFilePath, LoggingMode mode) { _logFilePath = logFilePath; _mode = mode; }
/// <summary> /// Constructor for logger object. Writes error and/or debug information /// </summary> /// <param name="name">name of the logger</param> /// <param name="outputPath">path of the debug file</param> /// <param name="loggingMode">Debug or Release</param> public Logger(string name, string outputPath, LoggingMode loggingMode) { _name = name; _outputPath = outputPath; _loggingMode = loggingMode; }
public ServiceLogger(Guid etwProviderGuid) { tracingEtw = new EventProvider(etwProviderGuid); Mode = LoggingMode.Generic; }
/// <summary> /// get logger instance according to LoggingMode /// </summary> /// <param name="LoggingMode"></param> /// <returns></returns> private static ILog LogFactory(LoggingMode LoggingMode) { ILog logger = null; switch (LoggingMode) { case LoggingMode.None: { logger = new NoneLog(); } break; case LoggingMode.Nlog: { logger = new NLog(); } break; case LoggingMode.SILog: { // 在Service之中使用SILog必須確保,必須確保SmartInspect程式在Service之前執行 bool SmartInspectIsExist = SILog.IsLoggerExist; if (SmartInspectIsExist) logger = new SILog(); else logger = new NLog(); } break; case LoggingMode.Console: { logger = new ConsoleLog(); } break; case LoggingMode.EventLog: { logger = new EventLog(); } break; case LoggingMode.FileLog: { logger = new FileLog(); } break; default: throw new Exception("unknown LoggingMode"); } return logger; }
public void InitializeHost(string hostName) { Mode = LoggingMode.Host; }
public GameMaster(GameConfiguration gameConfiguration, ICommunicationClient communicationClient, string gameName, IErrorsMessagesFactory errorsMessagesFactory, LoggingMode loggingMode, IGameMasterMessageFactory gameMasterMessageFactory) { _gameHost = new GameHost(gameName, gameConfiguration, StartGame); _errorsMessagesFactory = errorsMessagesFactory; VerboseLogger = new VerboseLogger(LogManager.GetCurrentClassLogger(), loggingMode); _messagingHandler = new MessagingHandler(gameConfiguration, communicationClient, HostNewGame, gameMasterMessageFactory); _messagingHandler.MessageReceived += (sender, args) => MessageHandler(args); HostNewGame(); }