コード例 #1
0
 void SetInitialReferences()
 {
     Instance         = this;
     lockeshootMaster = GetComponent <LockeShootMaster>();
 }
コード例 #2
0
 void SetInitialReferences()
 {
     lockeShootMaster = GetComponent <LockeShootMaster>();
     player_Master    = GetComponent <Player_Master>();
 }
コード例 #3
0
 void SetInitialReferences()
 {
     lockeShootMaster = GetComponent <LockeShootMaster>();
     mytransform      = transform;
     lockeShootMaster.IsLockeShootLoaded = true;
 }