コード例 #1
0
        /// <summary>
        /// Attempt to upgrade a share lock that we hold to an exclusive lock. </summary>
//JAVA TO C# CONVERTER WARNING: Method 'throws' clauses are not available in C#:
//ORIGINAL LINE: private boolean tryUpgradeToExclusiveWithShareLockHeld(org.neo4j.storageengine.api.lock.LockTracer tracer, org.neo4j.storageengine.api.lock.LockWaitEvent priorEvent, org.neo4j.storageengine.api.lock.ResourceType resourceType, long resourceId, SharedLock sharedLock, int tries, long waitStartMillis) throws org.neo4j.storageengine.api.lock.AcquireLockTimeoutException
        private bool TryUpgradeToExclusiveWithShareLockHeld(LockTracer tracer, LockWaitEvent priorEvent, ResourceType resourceType, long resourceId, SharedLock sharedLock, int tries, long waitStartMillis)
        {
            if (sharedLock.TryAcquireUpdateLock(this))
            {
                LockWaitEvent waitEvent = null;
                try
                {
                    // Now we just wait for all clients to release the the share lock
                    while (sharedLock.NumberOfHolders() > 1)
                    {
                        AssertValid(waitStartMillis, resourceType, resourceId);
                        if (waitEvent == null && priorEvent == null)
                        {
                            waitEvent = tracer.WaitForLock(true, resourceType, resourceId);
                        }
                        WaitFor(sharedLock, resourceType, resourceId, true, tries++);
                    }

                    return(true);
                }
                catch (Exception e)
                {
                    sharedLock.ReleaseUpdateLock();
                    if (e is DeadlockDetectedException || e is LockClientStoppedException)
                    {
                        throw ( Exception )e;
                    }
                    throw new TransactionFailureException("Failed to upgrade shared lock to exclusive: " + sharedLock, e);
                }
                finally
                {
                    if (waitEvent != null)
                    {
                        waitEvent.Close();
                    }
                    ClearWaitList();
                    _waitingForLock = null;
                }
            }
            return(false);
        }
コード例 #2
0
ファイル: RWLock.cs プロジェクト: Neo4Net/Neo4Net
        /// <summary>
        /// Tries to acquire write lock for a given transaction. If
        /// <CODE>this.writeCount</CODE> is greater than the currents tx's write
        /// count or the read count is greater than the currents tx's read count the
        /// transaction has to wait and the <seealso cref="RagManager.checkWaitOn"/> method is
        /// invoked for deadlock detection.
        /// <p/>
        /// If the lock can be acquires the lock count is updated on <CODE>this</CODE>
        /// and the transaction lock element (tle).
        /// Waiting for a lock can also be terminated. In that case waiting thread will be interrupted and corresponding
        /// <seealso cref="org.neo4j.kernel.impl.locking.community.RWLock.TxLockElement"/> will be marked as terminated.
        /// In that case lock will not be acquired and false will be return as result of acquisition
        /// </summary>
        /// <returns> true is lock was acquired, false otherwise </returns>
        /// <exception cref="DeadlockDetectedException"> if a deadlock is detected </exception>
//JAVA TO C# CONVERTER WARNING: Method 'throws' clauses are not available in C#:
//ORIGINAL LINE: synchronized boolean acquireWriteLock(org.neo4j.storageengine.api.lock.LockTracer tracer, Object tx) throws org.neo4j.kernel.DeadlockDetectedException
        internal virtual bool AcquireWriteLock(LockTracer tracer, object tx)
        {
            lock (this)
            {
                TxLockElement tle = GetOrCreateLockElement(tx);

                LockRequest   lockRequest = null;
                LockWaitEvent waitEvent   = null;
                // used to track do we need to add lock request to a waiting queue or we still have it there
                bool addLockRequest = true;
                try
                {
                    tle.IncrementRequests();
                    Thread currentThread = currentThread();

                    long lockAcquisitionTimeBoundary = _clock.millis() + _lockAcquisitionTimeoutMillis;
                    while (!tle.Terminated && (_totalWriteCount > tle.WriteCount || _totalReadCount > tle.ReadCount))
                    {
                        AssertNotExpired(lockAcquisitionTimeBoundary);
                        _ragManager.checkWaitOn(this, tx);

                        if (addLockRequest)
                        {
                            lockRequest = new LockRequest(tle, WRITE, currentThread);
                            _waitingThreadList.AddFirst(lockRequest);
                        }

                        if (waitEvent == null)
                        {
                            waitEvent = tracer.WaitForLock(true, _resource.type(), _resource.resourceId());
                        }
                        addLockRequest = WaitUninterruptedly(lockAcquisitionTimeBoundary);
                        _ragManager.stopWaitOn(this, tx);
                    }

                    if (!tle.Terminated)
                    {
                        RegisterWriteLockAcquired(tx, tle);
                        return(true);
                    }
                    else
                    {
                        // in case if lock element was interrupted and it was never register before
                        // we need to clean it from lock element map
                        // if it was register before it will be cleaned up during standard lock release call
                        if (tle.Requests == 1 && tle.Free)
                        {
                            _txLockElementMap.Remove(tx);
                        }
                        return(false);
                    }
                }
                finally
                {
                    if (waitEvent != null)
                    {
                        waitEvent.Close();
                    }
                    CleanupWaitingListRequests(lockRequest, tle, addLockRequest);
                    // for cases when spurious wake up was the reason why we waked up, but also there
                    // was an interruption as described at 17.2 just clearing interruption flag
                    interrupted();
                    // if deadlocked, remove marking so lock is removed when empty
                    tle.DecrementRequests();
                    Unmark();
                }
            }
        }
コード例 #3
0
//JAVA TO C# CONVERTER WARNING: Method 'throws' clauses are not available in C#:
//ORIGINAL LINE: public void acquireExclusive(org.neo4j.storageengine.api.lock.LockTracer tracer, org.neo4j.storageengine.api.lock.ResourceType resourceType, long... resourceIds) throws org.neo4j.storageengine.api.lock.AcquireLockTimeoutException
        public override void AcquireExclusive(LockTracer tracer, ResourceType resourceType, params long[] resourceIds)
        {
            _hasLocks = true;
            _stateHolder.incrementActiveClients(this);
            LockWaitEvent waitEvent = null;

            try
            {
                ConcurrentMap <long, ForsetiLockManager.Lock> lockMap = _lockMaps[resourceType.TypeId()];
                MutableLongIntMap heldLocks = _exclusiveLockCounts[resourceType.TypeId()];

                foreach (long resourceId in resourceIds)
                {
                    int heldCount = heldLocks.getIfAbsent(resourceId, -1);
                    if (heldCount != -1)
                    {
                        // We already have a lock on this, just increment our local reference counter.
                        heldLocks.put(resourceId, Math.incrementExact(heldCount));
                        continue;
                    }

                    // Grab the global lock
                    ForsetiLockManager.Lock existingLock;
                    int  tries           = 0;
                    long waitStartMillis = _clock.millis();
                    while ((existingLock = lockMap.putIfAbsent(resourceId, _myExclusiveLock)) != null)
                    {
                        AssertValid(waitStartMillis, resourceType, resourceId);

                        // If this is a shared lock:
                        // Given a grace period of tries (to try and not starve readers), grab an update lock and wait
                        // for it to convert to an exclusive lock.
                        if (tries > 50 && existingLock is SharedLock)
                        {
                            // Then we should upgrade that lock
                            SharedLock sharedLock = ( SharedLock )existingLock;
                            if (TryUpgradeSharedToExclusive(tracer, waitEvent, resourceType, lockMap, resourceId, sharedLock, waitStartMillis))
                            {
                                break;
                            }
                        }

                        if (waitEvent == null)
                        {
                            waitEvent = tracer.WaitForLock(true, resourceType, resourceId);
                        }
                        WaitFor(existingLock, resourceType, resourceId, true, tries++);
                    }

                    heldLocks.put(resourceId, 1);
                }
            }
            finally
            {
                if (waitEvent != null)
                {
                    waitEvent.Close();
                }
                ClearWaitList();
                _waitingForLock = null;
                _stateHolder.decrementActiveClients();
            }
        }
コード例 #4
0
//JAVA TO C# CONVERTER WARNING: Method 'throws' clauses are not available in C#:
//ORIGINAL LINE: public void acquireShared(org.neo4j.storageengine.api.lock.LockTracer tracer, org.neo4j.storageengine.api.lock.ResourceType resourceType, long... resourceIds) throws org.neo4j.storageengine.api.lock.AcquireLockTimeoutException
        public override void AcquireShared(LockTracer tracer, ResourceType resourceType, params long[] resourceIds)
        {
            _hasLocks = true;
            _stateHolder.incrementActiveClients(this);
            LockWaitEvent waitEvent = null;

            try
            {
                // Grab the global lock map we will be using
                ConcurrentMap <long, ForsetiLockManager.Lock> lockMap = _lockMaps[resourceType.TypeId()];

                // And grab our local lock maps
                MutableLongIntMap heldShareLocks     = _sharedLockCounts[resourceType.TypeId()];
                MutableLongIntMap heldExclusiveLocks = _exclusiveLockCounts[resourceType.TypeId()];

                foreach (long resourceId in resourceIds)
                {
                    // First, check if we already hold this as a shared lock
                    int heldCount = heldShareLocks.getIfAbsent(resourceId, -1);
                    if (heldCount != -1)
                    {
                        // We already have a lock on this, just increment our local reference counter.
                        heldShareLocks.put(resourceId, Math.incrementExact(heldCount));
                        continue;
                    }

                    // Second, check if we hold it as an exclusive lock
                    if (heldExclusiveLocks.containsKey(resourceId))
                    {
                        // We already have an exclusive lock, so just leave that in place.
                        // When the exclusive lock is released, it will be automatically downgraded to a shared lock,
                        // since we bumped the share lock reference count.
                        heldShareLocks.put(resourceId, 1);
                        continue;
                    }

                    // We don't hold the lock, so we need to grab it via the global lock map
                    int        tries           = 0;
                    SharedLock mySharedLock    = null;
                    long       waitStartMillis = _clock.millis();

                    // Retry loop
                    while (true)
                    {
                        AssertValid(waitStartMillis, resourceType, resourceId);

                        // Check if there is a lock for this entity in the map
                        ForsetiLockManager.Lock existingLock = lockMap.get(resourceId);

                        // No lock
                        if (existingLock == null)
                        {
                            // Try to create a new shared lock
                            if (mySharedLock == null)
                            {
                                mySharedLock = new SharedLock(this);
                            }

                            if (lockMap.putIfAbsent(resourceId, mySharedLock) == null)
                            {
                                // Success, we now hold the shared lock.
                                break;
                            }
                            else
                            {
                                continue;
                            }
                        }

                        // Someone holds shared lock on this entity, try and get in on that action
                        else if (existingLock is SharedLock)
                        {
                            if ((( SharedLock )existingLock).Acquire(this))
                            {
                                // Success!
                                break;
                            }
                        }

                        // Someone holds an exclusive lock on this entity
                        else if (existingLock is ExclusiveLock)
                        {
                            // We need to wait, just let the loop run.
                        }
                        else
                        {
                            throw new System.NotSupportedException("Unknown lock type: " + existingLock);
                        }

                        if (waitEvent == null)
                        {
                            waitEvent = tracer.WaitForLock(false, resourceType, resourceId);
                        }
                        // And take note of who we are waiting for. This is used for deadlock detection.
                        WaitFor(existingLock, resourceType, resourceId, false, tries++);
                    }

                    // Make a local note about the fact that we now hold this lock
                    heldShareLocks.put(resourceId, 1);
                }
            }
            finally
            {
                if (waitEvent != null)
                {
                    waitEvent.Close();
                }
                ClearWaitList();
                _waitingForLock = null;
                _stateHolder.decrementActiveClients();
            }
        }