private static void Postfix(Building_Door __instance) { //TODO disable utility if (false) { return; } LockUtility.GetData(__instance).ExposeData(); }
public static bool CanSurpass(Building_Door door, Pawn p) { return(LockUtility.GetData(door).CurrentState.locked == false && p.RaceProps != null && p.RaceProps.intelligence >= Intelligence.Humanlike); }