コード例 #1
0
ファイル: KeyBasedLockManager.cs プロジェクト: nonomal/NCache
        public void AcquireGlobalLock()
        {
            lock (_sync_mutex)
            {
                //wait untill global lock is released.
                if (_globalLockingContext != null && _globalLockingContext.IsCurrentContext)
                {
                    _globalLockingContext.IncrementRefCount();
                    return;
                }
                while (_globalLock || _waiting4globalLock)
                {
                    Monitor.Wait(_sync_mutex);
                }

                if (_lockTable.Count == 0)
                {
                    //global lock is acquired.
                    _globalLock = true;
                }
                else
                {
                    _waiting4globalLock = true;
                    _globalLockInfo     = new LockInfo();
                }
            }

            if (_globalLockInfo != null && !_globalLock)
            {
                _globalLockInfo.AddWaitingThread();
            }

            _globalLockingContext = new LockingContext();
            _globalLockingContext.IncrementRefCount();
        }
コード例 #2
0
ファイル: KeyBasedLockManager.cs プロジェクト: nonomal/NCache
        public void AcquireLock(object key)
        {
            LockInfo info = null;

            lock (_sync_mutex)
            {
                while (_globalLock || _waiting4globalLock)
                {
                    if (_globalLock && _globalLockingContext != null && _globalLockingContext.IsCurrentContext)
                    {
                        break;
                    }
                    Monitor.Wait(_sync_mutex);
                }

                if (!_lockTable.Contains(key))
                {
                    _lockTable.Add(key, new LockInfo());
                }
                else
                {
                    info = _lockTable[key] as LockInfo;
                }
            }
            if (info != null)
            {
                bool lockAcquired = info.AddWaitingThread();
                //retry
                if (!lockAcquired)
                {
                    AcquireLock(key);
                }
            }
        }