コード例 #1
0
 public DamageEventArgument(
     LocationObjectBearing _locationObjectBearing,
     GameObject _invokee,
     GameObject[] _targets,
     Focuser _focuser,
     EnviromentFrame _frame,
     double _amount,
     DamageType _damageType,
     bool _trueDamage = false)
     : base(_locationObjectBearing, _invokee, _targets, _focuser, _frame)
 {
     SetValues(_amount, _damageType, _trueDamage);
 }
コード例 #2
0
 public EnviromentSelectionFrame(LocationObjectBearing _location, Character _player, I_Inspectable[] _selectables = null) 
     : base(_location, _player, new List<GameAction>())
 {
     Selectables = _selectables;
 }