public void OnUpdateSpaceShipPosition(float s, float p) { int t = (int)Mathf.Ceil(s); timeLeft.ReloadParameter(new string[] { t.ToString() }); spaceShipPosition = p; }
void Start() { name.ReloadParameter(new string[] { GameManager.PlayerName }); meteorite.ReloadParameter(new string[] { GameManager.PlayerMeteorites.ToString() }); FadeManager.TurnLight(() => { }); battleBtn.onClick.AddListener(Battle); }
public void OnBattleStartCountDown(float s) { int t = (int)Mathf.Ceil(s); startLeft.ReloadParameter(new string[] { t.ToString() }); }