public static void ArriveWithPlayer() { localSubway = Object.FindObjectOfType <LocalSubwayController>(); GlobalController.MovePlayerTo(localSubway.transform.position + playerOffset); localSubway.HidePlayer(); localSubway.OffsetPlayerFollower(playerOffset); localSubway.GetComponent <Animator>().SetTrigger("Arrive"); }
public static void ReactToStationSelect(SubwayStopButton stopButton) { if (stopButton.stop == localSubway.stop || !stopButton.IsDiscovered()) { return; } destination = stopButton.stop; CloseMapUI(); localSubway.GetComponent <Animator>().SetTrigger("Depart"); }
public static void ReactToStationSelect(SubwayStop stop) { if (stop == localSubway.stop) { return; } destination = stop; CloseMapUI(); localSubway.GetComponent <Animator>().SetTrigger("Depart"); }