public LocalOperationsBuilder(LocalSequence localSequence, IManageInfrastructureSequence infrastructureSequence, IEnumerable<ServerConfig> servers, IHandleWebDeploy webDeploy) { _localSequence = localSequence; _infrastructureSequence = infrastructureSequence; _servers = servers; _webDeploy = webDeploy; }
public LocalOperationsBuilder(LocalSequence localSequence, IManageInfrastructureSequence infrastructureSequence, PreOpsSequence preOpsSequence, IEnumerable <ServerConfig> servers, IHandleWebDeploy webDeploy) { _localSequence = localSequence; _infrastructureSequence = infrastructureSequence; _preOpsSequence = preOpsSequence; _servers = servers; _webDeploy = webDeploy; }
ImmutableArray <LocalSequence> LoadLocalSequences(Ibasa.IO.BinaryReader reader, int count) { long offset = reader.BaseStream.Position; LocalSequence[] localSequences = new LocalSequence[count]; for (int i = 0; i < count; ++i) { reader.BaseStream.Position = offset; offset = reader.BaseStream.Position; } return(new ImmutableArray <LocalSequence>(localSequences)); }
public LocalSequence NewLocalSequence(string name) { var sequence = new LocalSequence(name, _loadBalancer); _sequence.Add(sequence); return sequence; }
public void Add(LocalSequence localOperation) { _sequence.Add(localOperation); }
public LocalOperationsBuilder(LocalSequence localSequence) { _localSequence = localSequence; }
ImmutableArray<LocalSequence> LoadLocalSequences(Ibasa.IO.BinaryReader reader, int count) { long offset = reader.BaseStream.Position; LocalSequence[] localSequences = new LocalSequence[count]; for (int i = 0; i < count; ++i) { reader.BaseStream.Position = offset; offset = reader.BaseStream.Position; } return new ImmutableArray<LocalSequence>(localSequences); }
public IOfferLocalSequence NewLocalSequence(string name) { var sequence = new LocalSequence(name, this); _localSequences.Add(sequence); return sequence; }