private void UpdateModsView()
        {
            ILocalModsView.Items.Clear();

            var localMods      = LocalMod.GetLocalMods();
            var serverPathMods = LocalMod.GetLocalMods(true);
            var steamMods      = SteamMod.GetSteamMods();

            var modsToRemove = (from localMod in serverPathMods
                                from steamMod in steamMods
                                where localMod.Name == Functions.SafeName(steamMod.Name)
                                select localMod).ToList();

            foreach (var remove in modsToRemove)
            {
                try { serverPathMods.RemoveAt(serverPathMods.IndexOf(serverPathMods.Find(m => m.Name == remove.Name))); }
                catch (ArgumentOutOfRangeException) { /*IGNORED*/ }
            }

            localMods.AddRange(serverPathMods);

            if (localMods.Count <= 0)
            {
                return;
            }

            foreach (var localMod in localMods)
            {
                ILocalModsView.Items.Add(localMod);
            }
        }
        private void UpdateModsView()
        {
            ILocalModsView.Items.Clear();

            var localMods      = LocalMod.GetLocalMods();
            var serverPathMods = LocalMod.GetLocalMods(true);
            var steamMods      = SteamMod.GetSteamMods();
            var modsToRemove   = new List <LocalMod>();

            foreach (LocalMod localMod in serverPathMods)
            {
                foreach (SteamMod steamMod in steamMods)
                {
                    if (localMod.Name == Functions.SafeName(steamMod.Name))
                    {
                        modsToRemove.Add(localMod);
                    }
                }
            }

            foreach (var remove in modsToRemove)
            {
                serverPathMods.RemoveAt(serverPathMods.IndexOf(serverPathMods.Find(m => m.Name == remove.Name)));
            }

            localMods.AddRange(serverPathMods);

            if (localMods.Count > 0)
            {
                foreach (var localMod in localMods)
                {
                    ILocalModsView.Items.Add(localMod);
                }
            }
        }