public static XElement LocalizeValue(this XElement element, string name, LocalGameClientLocalization localization, bool writeKey = false) { return(element.Select(name, e => { if (writeKey) { e.SetAttributeValue("key", e.Value); } e.Value = localization.GetLocalizedString(e.Value); })); }
public static XElement LocalizeValue(this XElement element, LocalGameClientLocalization localization) { return(element.LocalizeValue(null, localization)); }
public static XElement LocalizeValue(this XElement element, LocalGameClientLocalization localization) { return(XElementExtensions.LocalizeValue(element, null, localization)); }
public static XElement ProcessTankModuleListNode(this XElement element, string name, string elementName, LocalGameClientLocalization localization, Action <XElement> additionalProcessing = null) { return(element.Select(name, list => { list.ProcessElements( e => e.NameToAttribute(elementName) .LocalizeValue("userString", localization) .TextToBooleanAttribute("shared", "shared") .ProcessElements("unlocks", u => u.TextToAttribute("key")) .ApplyProcessing(additionalProcessing)); })); }
public static XElement LocalizeValue(this XElement element, string name, LocalGameClientLocalization localization) { return(element.Select(name, e => e.Value = localization.GetLocalizedString(e.Value))); }