コード例 #1
0
 void m_Server_ServerLost()
 {
     if (InvokeRequired)
     {
         // We're not in the UI thread, so we need to call BeginInvoke
         BeginInvoke(new EmptyHandler(m_Server_ServerLost), new object[] { });
         return;
     }
     m_Server = null;
     Close();
 }
コード例 #2
0
 public LobbyQuickModeForm(LobbyTcpClient server)
 {
     m_Server             = server;
     m_Server.ServerLost += m_Server_ServerLost;
     InitializeComponent();
     tableList.TableFormFactory = this;
     tableList.SetServer(m_Server, typeof(Program).Assembly.FullName);
     Text = server.PlayerName + Resources.LobbyRegisteredModeForm_LobbyRegisteredModeForm_Tild + lblTitle.Text;
     lblPlayerName.Text = server.PlayerName;
     tableList.RefreshList();
 }
コード例 #3
0
 public LobbyQuickModeForm(LobbyTcpClient server)
 {
     m_Server = server;
     m_Server.ServerLost += m_Server_ServerLost;
     InitializeComponent();
     tableList.TableFormFactory = this;
     tableList.SetServer(m_Server);
     Text = server.PlayerName + Resources.LobbyRegisteredModeForm_LobbyRegisteredModeForm_Tild + lblTitle.Text;
     lblPlayerName.Text = server.PlayerName;
     tableList.RefreshList();
 }
コード例 #4
0
 void m_Server_ServerLost()
 {
     if (InvokeRequired)
     {
         // We're not in the UI thread, so we need to call BeginInvoke
         BeginInvoke(new EmptyHandler(m_Server_ServerLost), new object[] { });
         return;
     }
     m_Server = null;
     Close();
 }
コード例 #5
0
 public void SetServer(LobbyTcpClient server, string clientId)
 {
     m_ClientId           = clientId;
     m_Server             = server;
     m_Server.ServerLost += m_Server_ServerLost;
 }
コード例 #6
0
 public void SetServer(LobbyTcpClient server)
 {
     m_Server = server;
     m_Server.ServerLost += m_Server_ServerLost;
 }