コード例 #1
0
    void Update()
    {
        ConnectPanel.SetActive(!isConnect);
        LobbyPanel.SetActive(inLobby);
        CreateRoomPanel.SetActive(inCreateRoom);
        JoinRoomPanel.SetActive(inJoinRoom);
        ChatPanel.SetActive(inChatRoom);

        if (inChatRoom == true)
        {
            if (Input.GetKeyDown(KeyCode.Return))
            {
                SentBotton();
            }

            if (Input.GetKeyDown(KeyCode.KeypadEnter))
            {
                SentBotton();
            }
        }

        LobbyUserName.text      = "Hi ! \n{ " + myName + " }";
        CreateRoomUserName.text = myName;
        JoinRoomUserName.text   = myName;

        HereIs.text = "Here is... " + roomName + " !!!";

        LoginPanel.SetActive(inLogin);
        RegisterPanel.SetActive(inRegister);
        RePasswordPanel.SetActive(inRePassword);
    }
コード例 #2
0
    // 패널 변경
    void ShowPanel(GameObject CurPanel)
    {
        LobbyPanel.SetActive(false);
        DisconnectPanel.SetActive(false);
        RoomPanel.SetActive(false);
        LeaderBoardPanel.SetActive(false);

        CurPanel.SetActive(true);
    }
コード例 #3
0
 private void SwitchToPanel(GameObject panelToActivate)
 {
     panelToActivate.SetActive(true);
     if (MainMenuPanel != panelToActivate)
     {
         MainMenuPanel.SetActive(false);
     }
     if (LobbyPanel != panelToActivate)
     {
         LobbyPanel.SetActive(false);
     }
     if (RoomPanel != panelToActivate)
     {
         RoomPanel.SetActive(false);
     }
 }
コード例 #4
0
ファイル: LobbyController.cs プロジェクト: bhuvanesh1022/CCG2
 // Click connect btn
 public void Click_JoinLobby()
 {
     MainPanel.SetActive(false);
     LobbyPanel.SetActive(true);
     PhotonNetwork.JoinLobby();
 }