private void Loading_Timer_Tick(object sender, EventArgs e) { if (Opacity == 1) { LoadingCracked_Timer.Start(); Loading_Timer.Stop(); } else { count++; Opacity = count * 0.03; } }
private void timer1_Tick(object sender, EventArgs e) { // panel2.Visible = false; LoadingTxt_Lbl.Visible = false; LoadingWheel.Visible = false; Wait_Txt.Visible = false; Lock_icon.Visible = false; Loading_Timer.Stop(); done_Pic.Visible = true; Done_label.Visible = true; data1_Lbl.Visible = true; data2_Lbl.Visible = true; done_timer.Start(); }
protected void DisplayCompletedPage() { LoadingWheel.Focus(); LoadingTxt_Lbl.Focus(); Wait_Txt.Focus(); panel2.Visible = true; LoadingTxt_Lbl.Visible = true; LoadingWheel.Visible = true; Wait_Txt.Visible = true; Lock_icon.Visible = true; bunifuFlatButton1.Enabled = false; bunifuFlatButton2.Enabled = false; bunifuFlatButton1.Cursor = Cursors.No; bunifuFlatButton2.Cursor = Cursors.No; Loading_Timer.Start(); }
public SplashScreen() { InitializeComponent(); Loading_Timer.Start(); }