コード例 #1
0
    public void Init()
    {
        loadingScreen.StartWithLoading();
        loadingScreen.HideLoading();

        settingsUI.OnMusicChange  = null;
        settingsUI.OnMusicChange += MusicChange;

        settingsUI.OnSoundEffectsChange  = null;
        settingsUI.OnSoundEffectsChange += SoundEffectsChange;

        settingsUI.OnGameCenterPress  = null;
        settingsUI.OnGameCenterPress += GameCenterPress;

        settingsUI.OnTutorialChange  = null;
        settingsUI.OnTutorialChange += TutorialChange;
    }
コード例 #2
0
ファイル: GameUI.cs プロジェクト: BrianPickens/RhinoRun
    public void Init()
    {
        loadingScreen.StartWithLoading();
        loadingScreen.HideLoading();

        settingsUI.OnMusicChange  = null;
        settingsUI.OnMusicChange += MusicChange;

        settingsUI.OnSoundEffectsChange  = null;
        settingsUI.OnSoundEffectsChange += SoundEffectsChange;

        settingsUI.OnGameCenterPress  = null;
        settingsUI.OnGameCenterPress += GameCenterPress;

        settingsUI.OnTutorialChange  = null;
        settingsUI.OnTutorialChange += TutorialChange;

        rewardedAdPopup.OnRewardedAdResponse  = null;
        rewardedAdPopup.OnRewardedAdResponse += MultiplyCoinsResponse;
    }
コード例 #3
0
 public void Init()
 {
     loadingScreen.StartWithLoading();
     ShowUpgradesStore();
     loadingScreen.HideLoading();
 }